Navigate through an effectively infinite Cartesian plane using positive and negative integer movements.
1
Grid Orientation: Positive +y extends forward into the distance. +x moves right and -x moves left. The glowing meridian line represents the axis x = 0.
2
Movement Cards: You hold a hand of 4 cards containing expressions like x + 3, x - 4, y + 5. Selecting a card previews your destination coordinate.
3
Terrain Types:
- Normal Ground: Safe to land.
- Obstacles (Monoliths): Impassable. Cannot be landed on.
- Bonuses (Crystals): +10 Score bonus!
- Hazards (Plasma Rifts): Inflicts 20 damage to your shield!
4
Deterministic Seed: Every world is generated deterministically. The generator guarantees you will always have at least one valid move available.